AI Insights · Timothy · September 2023
Top 5 Stickman Games Performance in Portugal Q3 2023
Explore the performance of the top 5 Stickman games in Portugal during Q3 2023, including trends in downloads, revenue, and active users.
During the third quarter of 2023, the top 5 Stickman games on a unified platform in Portugal showed varied performance metrics in downloads, revenue, and active users. Here's a detailed look at each app's performance based on data from Sensor Tower.
Stickman Hook saw a significant fluctuation in weekly downloads, peaking at approximately 1.6K in the last week of July. Weekly revenue reached a high of around $58 at the end of July before tapering off to $4 by the end of September. The active user base showed a steady increase, peaking at about 7.3K at the end of July before settling around 5.5K by the end of the quarter.
Stickman Party: 4 Player Games maintained a consistent download rate, averaging around 900 weekly downloads throughout the quarter. Revenue saw a brief spike to $22 in early September. The weekly active users remained relatively stable, peaking at approximately 7.4K in early September before dipping to around 6.1K by the end of the quarter.
Stick Hero - Tower Defense experienced a sharp decline in weekly downloads, dropping from around 2.2K at the start of the quarter to 242 by the end. Revenue remained minimal, with occasional spikes, such as $7 in late July. Active users followed a similar downward trend, falling from about 3.4K in early July to 812 by the end of September.
Supreme Duelist displayed a stable download trend, with weekly downloads hovering around 600, peaking at 754 in the last week of September. Revenue was negligible, with a minor spike of $3 in the last week of the quarter. The active user base remained strong, averaging around 8.5K, with a peak of 9.6K in early July.
Red and Blue Stick: Animation showed a downward trend in downloads, starting at 800 in early July and dropping to 319 by the end of September. Active users also saw a decline, from about 2.8K in early July to 2.3K by the end of the quarter. Revenue remained at $0 throughout the period.
For more detailed insights and data, visit Sensor Tower.